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@oceanman @omchik cosplaying O'pierre
- @oceanman Ever notice that after editing for too long sometimes models just start outputting crazy artifacts that in some sense are impossible to recover from? If so, how do you cope?
- @marc_de_champagne @oceanman It doesn't work endlessly, but here are some of my ways to cope (may some only work with Google Flow):
- @marc_de_champagne - I do a prompt that says that that everything should be rendered in a clean vector style and use this image as a reference to prompt for the style before or prompt for a new rendering in unreal engine
- @marc_de_champagne - Another way I cope is to remix the image with the artefacts with older versions of the same Generation (you can use several images for image-to-image in Flow. Sometimes I mix totally different stuff to get an inspiration for new images). A prompt could look like this: Create a copy of the first image, but replace the eyes with the eyes of the second image and the hair of the third image. I let the AI generste 4 versions for ine prompt and you can go back to older generations - so you can do ch
- @marc_de_champagne - If only one part of the image is meh (either background or character) and I'm totally fine with the rest I delete the part I don't like. Lets say I worked out a totally nice background and the character gets sh*tty, I prompt: Delete the character (or if there are objects to... delete anything butvthe background). After that I use an image with an older version of my character I like, I use this and the background image as reference images and prompt something like: Do a copy of the first image
- @marc_de_champagne I hope that helps a little.. if not: May you could do some of the steps with the image you've created in Google Flow and use the "cleaner result" to do further steps in your AI
- @oceanman Nice! That's exactly what I was looking for. Would you have any objections to me including this in documentation? I'd be happy to credit you.